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David
10/05/2024
ifn_gmod_servers/64-bit
[IRP] Adding commander lore weapons
David
10/02/2024
ifn_gmod_servers/64-bit
[CWRP/IRP] Extending the medkit symbol range for bacta weapons
David
10/02/2024
ifn_gmod_servers/64-bit
[IRP] Fixing the E-11 Inferno sights
David
10/01/2024
ifn_gmod_servers/64-bit
[CWRP/IRP] Hooked radio HUD to cl_drawhud console command, radio will no longer show while cl_drawhud is set to 0, also added an "ifn_radio" console command to toggle only radio HUD
David
09/24/2024
ifn_gmod_servers/64-bit
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David
09/24/2024
ifn_gmod_servers/64-bit
[CWRP] Updating bacta weapons to have green bolts and a more distinctive sound
David
09/24/2024
ifn_gmod_servers/64-bit
[CWRP/IRP] Added an HP/Armor set entity for repeated HP/Armor setting
David
09/23/2024
ifn_gmod_servers/64-bit
[CWRP] Adding bacta weapons to a bunch of jobs, updating NBO tab color
David
09/22/2024
ifn_gmod_servers/64-bit
[CWRP] Fixing some more whitelist issues
David
09/22/2024
ifn_gmod_servers/64-bit
[IRP] Updating low HP indicator symbol to appear for bacta rifle/bacta pistol users from longer range
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